Rio 2016 Bid - Copacabana Cluster
Rio de Janeiro, RJ, Brazil 2008-2009The practice was responsible for the preliminary studies (architecture and landscape design) of most of the new venues and facilities to be built for the Olympic Games, working closely with the Rio 2016 Organizing Committee team and its international consultants EKS/JBD (responsible for the Games Overlay and Operational Planning), in accordance with their briefings and pre-requisites. BCMF acted as the lead designer of 17 new venues and facilities, as well as the complementation of 3 existing ones, located mainly in the Barra da Tijuca and Deodoro clusters — where the architects had previously designed the Deodoro Sports Complex for the Rio 2007 Pan-American Games. In addition, the practice also provided design support to the Rio 2016 team in the development of temporary structures and was responsible for producing most of the imagery for the Olympic Dossier. As pre-defined by the COB (Brazilian Olympic Committee), the facilities for the Rio 2016 Olympic Games were grouped into four major and distinct areas of the city, interconnected by an efficient transportation system: Barra da Tijuca, Copacabana, Maracanã, and Deodoro. This strategy was intended to distribute the direct and indirect benefits of the Games among all the inhabitants of Rio de Janeiro, through the construction of new facilities and infrastructure, as well as improvements to the existing network. While the Copacabana cluster would primarily host temporary structures, the Maracanã and Deodoro clusters would have their existing venues complemented, and Barra da Tijuca would concentrate the majority of the new venues and facilities to be built or adapted.
COPACABANA CLUSTER
This cluster will host mainly temporary structures (grandstands, tents, and decks) for outdoor sports, set within the city’s unique natural landscape. Our involvement focused primarily on the overall project presentation, as well as on providing design support to the Rio 2016 team and its international consultants EKS/JBD (responsible for the Games Overlay and Operational Planning).
The iconic Copacabana Beach (Beach Volleyball – AP6), the historic Copacabana Fort (Triathlon and Aquatic Marathon – CST), the modernist landscape design by Burle Marx at Flamengo Park (Road Cycling and Race Walking – FLA), and the Rodrigo de Freitas Lagoon (Canoe and Kayak Flatwater – LAG), with the Corcovado in the background, will serve as the settings for the competitions.
Project: Rio 2016 Bid
Conceptual Studies Application Rio 2016
Location: Rio de Janeiro, RJ
Year: 2008-2009
Architecture and Landscaping: BCMF Architects: Bruno Campos, Marcelo Fontes and Sílvio Todeschi (Architecture), with Carlos Teixeira (Landscaping)
Team: Patrícia Bueno, Leonardo Rodrigues, Mateus Hermeto, Carolina Eboli and Sean Mc Neary
Credits: Rio 2016 / BCMF Architects
Client: Application Committee RIO 2016
Management and General Coordination: Application Committee RIO 2016 / Alexandre Techima (Infrastructure Director), Elly Resende (General Manager), Ângela Ferreira (Architectural Planning Manager) and Rodrigo Garcia (Operational Planning Manager)
International Consultant: EKS/John Baker
Operational Masterplans and Temporary Installations Project (Overlay) EKS/ John Baker and Rio 2016 Team (Ângela Ferreira, Ana Paula Loreto, Bárbara Fernandes, Flavia São Thiago, Izabela Hasek, Miguel Ciavarella and Patrícia Dias)
Graphic production: (BCMF Coordination)
Renderings: Casa Digital (Felipe Coutinho and team)
Final Art: Matiz (Fernando Coutinho and team)
3D Models: (Sketch-up) Equipe B – Fernando Pacheco do Nascimento e Leandro do Santos Magalhães and team (Fernanda Albert Saliba, Francielle Evelyn Mendes Gomes e Luisa Soares da Cunha Guimarães)
Computer Graphics: (Rio 2016 Coordination) André Maya Monteiro, Luiza Kramer and Daniel Bokelman
Models: Adhemir Fogassa Models
Status: Project